Have you thought about the relationship between video/board game design and mechanism design in economics? Social deduction games especially seem almost like reverse revelation mechanisms.
What do you think are the most interesting results at the intersection of Computer Science and Economics?
As someone not intending to do a masters/PhD in Economics, I'd appreciate hearing what you think are the biggest topics that are missing from undergraduate courses (i.e. that I would have missed)?
What do you think of the quality of economics as presented in fiction? Can you think of any particularly good or bad examples?
What is the topic of the PHD you are working on?
Have you thought about the relationship between video/board game design and mechanism design in economics? Social deduction games especially seem almost like reverse revelation mechanisms.
What do you think are the most interesting results at the intersection of Computer Science and Economics?
As someone not intending to do a masters/PhD in Economics, I'd appreciate hearing what you think are the biggest topics that are missing from undergraduate courses (i.e. that I would have missed)?
What do you think of the quality of economics as presented in fiction? Can you think of any particularly good or bad examples?